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Randall Hoyt is an aspiring game designer on the road to publishing his first board game. From the crowded halls of Gen Con to the back rooms of Toy Fairs in Chicago and New York, Randall enthusiastically pitches his game to publishing giants Ravensburger, Mayfair and USAopoly and boutique publishers Smirk and Dagger and Cocktail Games.
Follow Randall’s relentlessly enthusiastic journey as he refines his game again and again in response to tough feedback from game industry players. His wry observations about life, gaming and his own struggles with being bipolar drive this story about what it takes to get a board game published.
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